Traveling through the city of Channathgate, Keldric Stonebeard, accompanied by Kadrin Brewhammer, pressed on towards their destiny. As the roads before them lay treacherous in path, fighting foes in wake with little sleep, they finally arrive at a town in which to rest. The welcome was not warming, but despite, it was better than resting in the outskirts of this forbidden waste. Little was known of this land or what it had become, but, at this point, it had proven that there still may be hope for the good in the world.

Using his father’s advice, Keldric Stonebeard wore his cloak dirty as night and covering attire in hopes of hiding his true identity. His unfamiliarity with this area proved to be his downfall during this endeavor. After ordering his meal, a woman grasped his attention as he fed his meal to the tavern dog. With this area stricken with plague, Keldric was weary of eating or drinking.

Again, Keldric noticed the woman making eyes towards him in suspicion. As he arose from his seat to take rest in his room, the women grasp his arm in passing. She spoke to him with many questions. Though his plan to hide his identity was first on his mind, the woman revealed to him a secret of her own. She was a Cleric. Once a healer of the lands here in Channathgate, until her right to practice was stricken from her by their lord.

She accompanied Keldic to his chambers so that they may speak privately. More detail was discussed about the meaning of the Lord’s choice to disband all magic, and she informed Keldric that her people were dying. Almost in tears, and fearful for speaking about it, Keldic revealed to her his true identity. He promised this Cleric, a follower of Herius, that he would see the city stricken of the plague at all costs. Seeing the people die by the hundreds of sickness because of one person’s actions, infuriated Keldric as well as Kadrin. They vowed their duties to help the people of Channathgate by following the instructions provided by the Cleric and taking care of the Druid to the north.

As they progress towards the cave north of the city, darkness grew. They noticed trees that almost seemed to be alive and watching them. Pressing onward, slaying all in their path, they reached the cave in which the Cleric spoke of. Out of the darkness arose a man wearing items of a Druidic nature. Upon approach, the now recognized Druid, revealed himself. He spoke to Keldric and Kadrin in a non-threatening manner and asked for assistance from them. As Kadrin preformed various spells in order to gain a better understanding of this faith, Keldric remained ready for battle.

However, un-expectantly, the druid’s words were true. He had been labeled an outcast by the Lord of Channathgate, and he has been forced to move north to the forest. Once a man who assisted the city by providing healing and potions to the people, was now plaguing the lands for the act of one man.

These actions were not agreed upon by either Keldric or Kadrin, but before them now stood a choice they must make alone. Do they kill the Druid to lift the plague from the lands? This may sound as though a great idea to some, but they both know that this will not cause an immediate effect. Many more citizens will still die without the use of potions or spells to cure them. Or do they accept the offer of the druid to lift the plague willingly provided they poison the Lord of Channathgate with the potion the druid was offering? As they thought, Kadrin was more hesitant than Keldric due to his beliefs in Herius, but they both agreed in the end that taking one life to save hundreds more was worth the risk. In hopes to not disappoint their gods, they took the task at hand, and made haste to the city.

Using his abilities, Keldric was able to slip the poison in the water supply on the caravan entering the city. This was not a normal caravan. Only the Lord of Channathgate was allowed to have certain items it possessed such as: clean water, fresh food, and other various items while his city was forced to gather the scraps. With the Lord’s water now poisoned, they returned to the tavern and spoke with the Cleric about the plans. Although she was pleased to hear the plague would be lifted, her concern for her people still remained. With this plan in place, Keldric and Kadrin knew that once the Lord was stricken by the plague he would have no choice but to call upon magic or potions to heal himself.

While Keldric stayed at the tavern, Kadrin accompanied the Cleric to work on various other methods of healing awaiting the Lord’s word and acting as her apprentice. As days past, word was sent by the guards from the Lord’s keep requesting assistance from the Cleric and Kadrin. Upon arrival, they noticed the Lord has been sick for many days. Attempting to perform methods of healing without the use of magic or potions, there was no hope of saving the Lord of Channathgate from assured death. Finally, the Lord requested that Kadrin use magic to heal him. Itching at his tongue to do it hastily, Kadrin refrained. He requested that this be public as the Lord has allowed so many of his people to die from the same sickness which he now possesses. Doing this would force his people to see the good in magic, and how it can be used to help as well as how their own Lord had betrayed, misled their beliefs, and allowed their families to die from the sickness he is not willing to die himself for.

The Lord refused Kadrin’s requests at all costs, and then ordered his guards to kill the Cleric which had befriended him since his beliefs were strong about saving the others in the city. As the Cleric drop dead on the floor with her throat slit, Kadrin went into a rage! Using magic and shielding himself against the blows from the waves of guards, Kadrin leaped out the window screaming for Keldric’s assistance. Badly wounded and hardly able to move, he made his way closer to the tavern where Keldric was located. As the guards were nearly finished with Kadrin’s assignation by removing his head, Keldric came to his brother in arms rescue.

With a single blow, Keldric’s hammer smashed the guards one by one making his way down to save his companion who was near death and bleeding out. Killing guards by the ten’s; Keldric was enraged! Showing no mercy, as the guards kept coming in waves, he continued to fend them off of himself and Kadrin. After bodies began to stack up, the Lord called his men to a halt, but Kadrin told Keldric of the Cleric’s death and how they had been tricked.

Already enraged, this only made Keldric’s hatred grow in masses. He knew that at all costs he must get to the Cleric so that Kadrin could resurrect her. A choice was made to kill them all as he made his way to the tower. Knowing know what they had done to his companion as well as the Cleric, follower of Herius, he saw no other option. One by one and three by three, Kadrin killed every guard in the city until out of nowhere Valdric the Divine appeared. He ordered Keldric to stop with the killing, and he called this to be murdering by the name of Herius.

Keldric thought to himself. How could Herius or Valdric consider this murder when their own cleric, follower of Herius and priest to the Kingdom of Findal, lay dying in his midst? Keldric refused to obey. Pressing onward and feeling betrayed by his own gods that he fought for; he killed every guard in the city and denounced Herius, Valdric, and any others who opposed his decision. After reaching the castles tower, Keldric took the body of the Cleric to Kadrin where they assisted her in her return to life.

This will be our last report to the Kingdom of Findal or any of the followers of Herius or like deities. My choices were just, as so the both of us believe it to be. We will not stand ideally bye as someone allows their people to be killed nor will we stand to allow anyone to kill us. We have no personal reason to harm anyone in the Kingdom of Findal nor do we intend to. This is personal between us and the gods for their damnation towards our loyal service.


Keldric Stonebeard and Kadrin Brewhammer

As told by and written by: Keldric Stonebeard and Kadrin Brewhammer.

Seekers Guild: Taking down Tashluta

After getting across Daran decides to check on Sir Quinten. Prixxy watched the device that was there to harness the sea monster. Seeing no way to stop it she rejoined Sir Quinten and Daran. They proceeded to the high tower where a necromancer, known as “The Flesh Herder” was staying. Daran decided at this point to stay outside the door to protect us from anything coming in. Once inside Sir Quinten and Prixxy battled two Basilisks two Minotaurs and the necromancer. Things however did not pan out for the two. Sir Quinten got turned into stone, and Prixxy was fascinated by an albino Drow assassin, becoming captured and her items taken. Things looking very grim for the two until from nowhere appeared none other than the Argent Champion Arcsind Stormbow. Saving Prixxy and Sir Quinten and capturing the Necromancer and his book of dead speech.

But the heroes were unable to stop the evil plot to capture and control the great sea monster “Kraken”.

As told by and Written by: Prixxy Kneebiter

Seekers Guild: Tashluta

Once arriving at Tashluta Prixxy and Sir Quinten reunited with Daran Stormbow. They looked at the city realizing it is a former shell of itself. There once beautiful city full of nobles now gave way to a sunken in city full of slaves and guards. After much deliberation Sir Quinten, Daran, and Prixxy decide to sneak into the city by getting caught as slaves. Once in the city Prixxy started to free Daran and Sir Quinten, but getting caught they worked faster. Once there was a break in the weaves of guards, Daran and Prixxy made their way across in a rope and pully type bucket leaving Sir Quinten to guard the ropes and help the slaves.

As told by and Written by: Prixxy Kneebiter

Seekers Guild: To Tashluta

Prixxy and Sir Quinten adventured onward in the down poor of rain and thunder. During the night when they camped, Sir Quinten rested and Prixxy kept guard. During her watch she looked out toward the sea swearing she seen a giant sea creature larger than six ships. She hurriedly woke Sir Quinten up, but to her dismay the creature had disappeared, but the large wave that came in supported somewhat that there had actually been a sea creature of large size in the ocean. Sir Quinten then took over watch as Prixxy got some rest.

In the morning the storm was getting worse pushing the adventures into the jungle to avoid the massive storm and seek better shelter. After a few days of travel the two arrived at territory of Lundeth where the Ogres required a toll to pass onward. Prixxy paid the toll for her and Sir Quinten and proceeded on toward Tashluta.. Once pass the Ogres the weather began to break making the rest of travel easier and more pleasant.

As told by and Written by: Prixxy Kneebiter

Battle of the Valley of Lost Honor, Part 2.

Before the dawn broke Albion was called away by the Academy of Magic. In his stead Sir Quintin Seraph, a Paladin of the church came in his place. Also Sir Avatar made his leave as well and rejoining Prixxy was Daran Stormbow. Now as dawn was breaking upon the Keep the adventures could see the Fire drakes swooping down for them. Prixxy took cover in the stair well with Daran and Sir Quinten taking cover against the keeps wall. Once a few duck and covers happened and the adventures took down the mighty Fire Drakes, only to be visited by Lord Vardark.

Lord Vardark warned the group that they were only getting one warning and to leave the Jungles of Cult. As he left he left a Demonic Seed of Fire in his wake. A gateway that Sir Quintin knew was a demonic religious portal powered by a obsidian gem. With the knowledge given to them by the King of Roses the group ventured fourth to the Peaks of Flame.

As told by and Written by: Prixxy Kneebiter

A new Guild has been formed!

Daran Stormbow has formed a new guild seeking members.

The Guild “The Seekers” is now recruiting for members that wish to travel north of the wall and hunt down the evil followers of Gulthore and Morrowin.

Those that have joined the ranks:

Prixxy Kneebiter
Sir Quintin Seraph
Mystic Masimo Holyfists
Emarissa Moonshadow

Kings Festival!

The Kings Festival was a grand party, the celebration was full of bardic performances, games, speeches and feasts of plenty.

Lord Valdric and Elessar Deathsong were honored at the festival.

Speeches were given from King Finn Dally, High Wizard Malzaine Loreweaver and Lord Gandro Stormbow.

Some Heroes pledged themselves as Argent Champions:

Arcsind Stormbow

Talrin Avatar

King Finn Dally also awarded gold purses to reward the Servants of the Crown, and extended the budget of the Academy of Magic for further expansion.

It was truly a great festival!

The Gods have returned!

With the victory of Valusia, the reclaiming of the Castle of Argent Champions and the lighting of the Beacon of Hope the Gods have returned.

Battle of the Valley of Lost Honor, Part 1.

With the discovery of the ancient Keep in the Valley of Lost Honor. Albion, Prixxy and Sir Talrin Avatar made their stand against the Kobold army that marched upon them from the Kobold Mountains of the Kobold Mountains.

Albion released waves of magic down upon them like fire from the skies. With hundreds of Kobolds dead, the Kobold King sent forth his remaining Kobolds to storm the walls of the Keep and a monstrous troll to break down the main gate.

The heroes stood their ground, not giving into their fear. Sir Avatar’s banner stood high upon the keep as a badge of courage to his companions.

While Albion watched over the main gate, Sir Avatar and Prixxy stood at the top of the Keep fighting back Kobold after Kobold that stormed over the walls edge.

As morning approached the efforts of the Kobold Army was defeated, leaving only the King of the Kobolds to flee east towards the Peaks of the Flame. Calling forth the Flame Drakes that could be heard roaring in the distance to seek out the heroes in a last ditch effort to stop the heroes quest in rooting out the evil armies preparing to march upon the country of Valusia.

Gnoll army in the east has been defeated!

Keldric Stonebeard and Kadrin Brewhammer currently in the country of Dambrath to the East have reported that the Gnoll Army of the Gnollwatch Mountains has been defeated.

In addition the captives of the Tomb of Castle Grimm have been returned to their homes in the city of Maarlith.

Soon after their victory, Keldric and Kadrin were hunted down by an evil Death Knight of Gulthore’s army, the Death Knight attacked without hesitation. Keldric defeated the Death Knight, but not before his dear friend and traveling companion Kadrin Brewhammer suffered a loss of his left hand.

With Kadrin in critical condition, Keldric sought the aid of the elves in the forest of Lluirwood to the east of the country Dambrath.

Kadrin is reported to be recovering and in stable condition, and will soon be returning to Valusia for some R&R.


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